Luminous XR, a provider of immersive learning solutions and software, has announced the launch of ‘FLOW,’ a content creation tool designed for creators, developers, and enterprises to build custom virtual,…
-
-
Examples
Next level: Wie Virtual-Reality-Training zum Gamechanger für Athleten werden kann
22. November 2024Virtual Reality (VR) hat in den letzten Jahren enorm an Bedeutung gewonnen und findet zunehmend Anwendung in verschiedenen Bereichen unserer Gesellschaft, darunter Bildung, Medizin, Militär und Unterhaltung. Ein besonders vielversprechendes…
-
Apple is known for launching generationally iconic consumer devices. But not every gadget goes on to be a hit. Take the Vision Pro, Apple’s $3,500 mixed-reality headset that launched to great fanfare…
-
Examples
From Fatigue to Engagement: The Case for Immersive Learning in Compliance Training
22. November 2024In the modern corporate world, compliance training has become synonymous with tedious slideshows and overwhelming regulations, leaving employees disengaged and uninspired. But what if there were a way to turn…
-
The Top Trends in Augmented Reality Display Technology Not so long ago, the only type of “augmented reality display” most users had access to was a smartphone. Demand for this…
-
Die Basler Kantonspolizei bekommt vier Ganzkörperscanner und ein Virtual-Reality-System. Damit sollen Einsätze trainiert werden. Der Basler Große Rat hat die Anschaffung eines Virtual-Reality-Systems für das Training der Basler Kantonspolizei und…
-
Today’s workplaces are changing, and so are the ways we train. Virtual reality (VR) is becoming a key tool for diversity and inclusion (D&I) training. Big names like Bank of…
-
Meta shared a short video showing off the operating system interface of its Orion AR glasses prototype. The Orion AR glasses prototype was presented at Meta Connect 2024 in September.…
-
How can artists use their existing skills in this new medium and what opportunities lie ahead in the virtual worlds being built around us? As an artist, I’ve always been…
-
In today’s fast-changing business world, keeping skills up to date is key. Companies must quickly adapt to stay ahead. Accenture’s learning transformation helps by providing a clear plan for training.…
-
Examples
FMCG-Branche und Spatial Commerce: GS1 Germany veröffentlicht zukunftsweisende Studie
19. November 2024Die Studie zeigt, warum FMCG-Marken jetzt handeln sollten. Spatial Commerce, oft als die Zukunft des E-Commerce betrachtet, ermöglicht Menschen ein immersives Einkaufserlebnis. Im Metaversum können sie als Avatare in 3D-Welten…
-
This article explores how L&D professionals can leverage VR to create immersive, gamified learning experiences that improve engagement, retention, and real-world skill application. Learn actionable strategies to integrate VR into…
-
Examples
How Cancer Help Desk and Lenovo Bridge Patient Knowledge Gaps with XR and AI
19. November 2024Spearheading patient education in community and clinical settings Cancer Help Desk, a healthcare nonprofit organization, is working to demonstrate how virtual reality (VR) technology can significantly enhance outcomes for individuals…
-
Apple’s Final Cut Pro video editing software for Mac now supports editing spatial videos. Spatial Video is Apple’s term for stereoscopic 3D video using the Apple HEVC Stereo Video Profile…
-
Cogniclear VR today debuts provide accessible and precise cognitive training procedures and data Today, patient-facing healthcare training solutions provider Virtuleap announced Cogniclear VR, a cognitive assessment tool for detecting and…
-
Examples
Meta For Education Beta Brings VR & Mixed Reality To Colleges & Universities
18. November 2024Meta for Education has launched in beta to over a dozen universities and colleges in the US & UK. Meta first teased an education program for Quest headsets in May,…
-
Examples
University of Oxford Host XR Event to Boost Commercial Investment and Partnerships
15. November 2024The Oxford Research Centre in the Humanities creates a XR pop-up experience to support local high-streets and communities Next week, the University of Oxford’s offshoot “TORCH” (The Oxford Research Centre…
-
The acquisition includes all of NeuroReality’s assets, including its flagship rehabilitation product, Koji’s Quest. Therapeutic extended reality platform XRHealth announced it acquired cognitive training VR platform NeuroReality and its assets, including its…
-
Examples
Gamifying extended reality training: Taking workplace L&D to the next level
15. November 2024Innovative training through gamification and XR increases productivity, creating safer, immersive, and engaging learning experiences – Ben Bennett explores the potential successes The gamification of workplace training and professional development…
-
Examples
Berufsberatung mal anders: VR und Escape Rooms sollen Schüler auf den Ernst des Lebens vorbereiten
14. November 2024Berufe gibt es wie Sand am Meer. Vor allem für junge Menschen heißt es also: möglichst viel ausprobieren und anschauen, um den passenden Beruf zu finden. Das ist nicht immer…